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Desperados iii money for the vultures
Desperados iii money for the vultures







According to him, entire towns would appear in wholly different locations, look different and even NPCs would swap.

desperados iii money for the vultures

Not sure, though.Įdit: I've just now read a comment by somebody who started a new game. I think I've read somewhere that there would be even some towns and other locations procedurally generated and spawned on the world map if you start a new game (with towns in general re-using the same assets, even entire buildings, Daggerfall-ish style).

#Desperados iii money for the vultures plus#

Plus I like the world building, the general aesthetics, the sound design and the story seems to have a few twists and turns as well.įinal verdict naturally once I have actually finished the damn weird thing.ĭoes anybody know EXACTLY btw what is procedurally generated? Of course it's the bounty hunts for sure and other side content like that. If I'd put a finger on what draws me in the most in general terms, it's that it's a mix of Colantonio's previous games (which I like) plus a touch of a more "traditional" 1990s CRPG structure (overland world map, isometric/topdown view like Ultima, Fallout et all). As probably said, it's the first game in quite a while that kept me up all night (2 nights on succession on the weekend, actually). I have issues with the game myself (luckily a lot of them could be patched), but I really think it's a good experience (still playing the 2nd character). It's typically also side content, like bounty hunts and the like. Timed quests usually are marked as such in the quest log. I also liked Desperados 1's idea of having knockouts actually deal health damage, so that if you try to knock the same person out like five times you'll just end up killing them. Have a method of knocking people out for about thirty seconds to one minute, and within that time the player must either bind them or lock them away in some side room. The way to do it for a vaguely "realistic" feel in a stealth game would be to combine Hitman 2's incredibly shitty choloform, where people get up after a very short time and are on high alert mode, with Desperados' tying up mechanics. Same for Deus Ex, I only ever use the stun prod, tranq bow, or the gas grenades, not the baton (how the hell is he knocking people out by whacking them in the kidneys anyway?). I can believe that there's some science-fantasy crap going on with those weapons that harmlessly knocks people out for an indeterminate period of time, but going around twatting everyone on the head or choking them to death and still being regarded as having not killed anyone is too ridiculous for me. Garrett's just putting everyone in comas they're not ever gonna wake up from, and Corvo's blood choke tactic will either take people down for about 30 seconds or take them down permanently.ĭue to an unrestrained spergy fascination with this subject, I only ever use Dishonored's sleep darts and Thief's gas arrows, never the blood choke or the blackjack. Yeah real-life KOs are a one-way trip to brain damage city a lot of the time, unless you get back up within a minute or two. Smart way to discourage the player from breaking the economy too much. I noticed that missions have time and it passes if you pick up junk, return to the city and sell it a lot, then the mission can fail?

desperados iii money for the vultures

Not picking up everything like a kleptomaniac is something more games should be doing, or you can break the economy easily. Inventory management isn't that bad, I played Diablo 2 relatively recently, not to mention Path of Exile.

desperados iii money for the vultures

In the beginning I tried being a good Samaritan and burying the corpses of innocent people but once I found out that shovels wear out I left their bodies to the vultures. I even rescued a horse from the outlaw camp but it was ungrateful and escaped instead of becoming my steed.Ĭontrols need some time getting used to, I'm using controller because I don't want to play this kind of game on a keyboard despite accepting that mouse aiming is the optimal way to shoot. I kept stealing horses and ruining my reputation but then I killed some outlaws and people like me again. Have some questions, if I hire a bounty hunter and he accidentally dies during my adventures, can I loot the body and get back my money? Played only the first mission of rescuing the abducted men.

desperados iii money for the vultures

Started playing this, from the comments here I was expecting something bad but it's actually good, I was totally immersed.







Desperados iii money for the vultures